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Showing posts with label OpenClass. Show all posts
Showing posts with label OpenClass. Show all posts

Wednesday, February 8, 2012

Blogging: What would your day look like?


The inaugural Web 2.0 Foundations blog posts are due this weekend.  After participants looked over detailed directions and had some face to face collaborative planning time about blog basics we have moved on to understand blogs in a more conceptual sense while using blogs in learning context.  We use a comprehensive Blogging design sheet for our weekly reflection blog assignment:


At first I will give participants prompts, but in weeks to come their self organized research topics will guide blog posts:

Prompt 1 was given at the beginning of Week 2:
After viewing and commenting on the post above (http://whsii.blogspot.com/2012/02/networked-student.html) answer the following question in a new post on your blog "If you could get credit for school learning anyway you wished what would your day look like"? Remember to follow the Web 2.0 Blogging Assignment carefully and add images and or video in your post.
To scaffold this learning we devoted time to brainstorming dream designs and experiences for learning.... and had our first Mobile Learning experience with a short "walking" tour of the science wing to ideate on the potentials of WHS architecturally. More discussion in class.... I have students take group notes via Google Docs with one volunteer scribe to capture the big ideas.... Now its up to them. A few examples of divergent and very successful learning environments will follow in the next posts for participants all.

Targets Met (Week One and Two) *:

The ISTE National Educational Technology Standards (NETS•S)
and Performance Indicators for Students

1. Creativity and Innovation  
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:

a.apply existing knowledge to generate new ideas, products, or processes.*
b.create original works as a means of personal or group expression.*
c.use models and simulations to explore complex systems and issues.*
d.identify trends and forecast possibilities.*

2. Communication and Collaboration  
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:

a.interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. (Partial)
b.communicate information and ideas effectively to multiple audiences using a variety of media and formats.
c.develop cultural understanding and global awareness by engaging with learners of other cultures.
d.contribute to project teams to produce original works or solve problems.*

3. Research and Information Fluency  
Students apply digital tools to gather, evaluate, and use information. Students:

a.plan strategies to guide inquiry.*
b.locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.*
c.evaluate and select information sources and digital tools based on the appropriateness to specific tasks.*
d.process data and report results.

4. Critical Thinking, Problem Solving, and Decision Making  
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:

a.identify and define authentic problems and significant questions for investigation. (Partial)
b.plan and manage activities to develop a solution or complete a project.*
c.collect and analyze data to identify solutions and/or make informed decisions.*
d.use multiple processes and diverse perspectives to explore alternative solutions. (Partial)

5. Digital Citizenship   Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students:  

a.advocate and practice safe, legal, and responsible use of information and technology.*
b.exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.*
c.demonstrate personal responsibility for lifelong learning. (Emerging)
d.exhibit leadership for digital citizenship. (Emerging)

6. Technology Operations and Concepts   Students demonstrate a sound understanding of technology concepts, systems, and operations. Students:  

a.understand and use technology systems.*
b.select and use applications effectively and productively.*
c.troubleshoot systems and applications.*
d.transfer current knowledge to learning of new technologies.*

Sunday, February 5, 2012

PD Series: Using Canvas to Create Community

[1]



Over years of teaching I have used many different tools for blended learning.  From Moodle and Mahara, to Wordpress, Blogger, Netvibes, and wholly distributed systems of personal learning networks based on Networked Learning, MOOC and Connectivist movements in education and more. The purpose of all of these tools (and mine as a social studies teacher, tech integrator, and teacher of information studies), for online learning was to build a learning community that extends, enhances and amplifies learning while also allowing learners to build on interests, dreams and aspirations for their future.  In transition to blended learning it is important that all involved, both teachers and students, are appropriately challenged. A good way to accomplish this in the early stages, is through the creation of a learning management system.

Canvas

Canvas offers a learning management system that is intuitive to students and teachers while also being connected directly with Google Apps.  The result is a dynamic environment for course design, management, and communication. As an opening vignette to the professional development series tied to Web 2.0 Foundations we will look at opening a course with Canvas.

* As a reminder: I will set up faculty sites this year for all core courses in Canvas upon request.

Setting up an LMS (Canvas)

This process takes setting the stage for learning in a blended course environment. 

The email:
Students woke up on Monday to an email from me with a small course welcome and the indication that they needed to check a link with a detailed explanation about getting course material: 

The explanation:
http://whsii.blogspot.com/2012/01/welcome-web-20-foundation-participants.html

The outcome:
One hundred percent of the students in my course who where on my original course lists came ready to learn and understanding enough to ask good questions about how they could "catch up" with what I had set forth as expectations.  This is not in my teaching experience unusual.  I have spent up to 24/7 with high schoolers for five weeks as well as in classroom settings and one thing I have found is that they respond to appropriate expectations asking them to take charge of their learning.  Nothing special here. Hello, go to this link, this is what you should expect from me and this is what I expect from you.  Students who have come in later I have worked with to catch up.  Within 24 hours of the course start all students (across the spectrum) where in Canvas communicating with the Web 2.0 Foundations community.


What they found upon entry into OpenClass:
 Organization, simplicity in design, pathways of communication.


What they found in Week 1


This is What I found:

Almost 100 Percent participation in the online forums....At all hours

 
Within 48 hours the internal Twitter/Facebook "like" course wall becomes populated with community interaction and peer to peer learning.


 Setting up a blended learning environment takes work.  But more importantly it takes a realization that young people can, will and prefer to learn in part by the digital spaces that their lives revolve around.  In Web 2.0 Foundations first week students exhibited the core of 21st century learning.  They found, validated, leveraged, analyzed and synthesized information and problem solved and collaborated in dynamic spaces.  I hope you see how using an LMS might be a first step to blending your coursework and empowering your students to learn in new ways. For those of you using LMS now,  you already know the benefits and I hope you will find specifics that might help or inspire....(and yes, you can upload your Moodle courses directly into Canvas).
 

PD Series: Creating Blended Learning With Google Apps and Canvas

Web 2.0 Foundations is off to a healthy and inspiring start.

The course introduces students to Web 2.0 Foundations (learning and technological environments) through the experiential based pedagogy of networked and mobile learning. Web 2.0 Foundations utilizes a blended learning design to create a virtual and face to face community that promotes ubiquitous learning for WHS students.




According to Colis and Moonen (2001), "blended learning is a hybrid of traditional face-to-face and online learning so that instruction occurs both in the classroom and online, and where the online component becomes a natural extension of traditional classroom learning." [1]  Blended Learning is an essential step toward readying young people for 21st century living.  As a learner, seeing the school classroom as a part or the learning process and not the whole is vital for success today. Likewise, Young people have the world at there fingertips and are using it:



The worlds reality illuminates the fact that old models are not working or preparing students.  What conversations should K-12 Educators have with Universities....




How educators facilitate and find confluence with the world and adapt or bypass current educational systems will determine in many ways the relevance of the teaching profession and schools.  Colis and Moonen, Bonk and Graham (2006) [2] , Jacobs (2010) [3] agree that embracing blended learning is essential for 21 century learners and is a solid step forward for educators.  According to the 2010 Horizon Report [4] (one of the most respected K-12 indices of research back learning trends):

Technology is increasingly a means for empowering students, a method for communication and socializing, and a ubiquitous, transparent part of their lives. Technology is impacting all of our lives, and especially the lives of students, in new and expanding ways. Once seen as an isolating influence, technology is now recognized as a primary way to stay in touch and take control of one’s own learning. Multisensory, ubiquitous, and interdisciplinary, technology is integrated into nearly everything we do. It gives students a public voice and a means to reach beyond the classroom for interaction and exploration.
We have the tools at WHS to move in the direction of prescient change without that change feeling radical.  Blended learning starts with empowerment. Learners take control of their learning through participation in scaffolded online and classroom communities. The first step toward learner self determination comes through expectation and assistance in weaving a world of learning with your students by creating a community both public and semi-public that is with learners twenty-four hours a day seven days a week.  Using a learning management systems (LMS) creates a link between face to face and virtual learning worlds without exposing the teacher or learners to the wilds of the public for core learning community interface.



Web 2.0 Foundations is using Canvas as an LMS platform.  Canvas weaves with Google Apps and provides a "cloud based" solution for moving your class into the 21st century.  Your content becomes fluid, your teaching opened to the wealth of resources on the internet and your communication/pedegogy amplified in a space that an overwhelming majority of students find comfort in navigating.

Posts dealing with Blended Learning will be "labeled" with blended learning canvas, lms and pd at the end of the post so you can easily find the series as more posts come in on other topics.

Thank you for your vision.  Please comment and start a conversation below!